ZeptoLab is looking for a Senior Generalist Artist to work across both established titles and new mobile game projects. The role combines 2D and 3D art, UI, animation and VFX, with hands-on implementation in Unity and involvement in shaping the visual direction of games from early prototypes through production.
Responsibilities
Create, iterate and implement 2D, 3D and UI assets, animations and VFX in Unity.
Help establish and maintain the visual style of new game concepts.
Collaborate with Game Designers and Developers from prototype to production.
Translate gameplay ideas and design requirements into effective visual solutions.
Iterate based on gameplay feedback, performance requirements and player needs.
Contribute visual ideas and independently plan and prioritize work.
Requirements
Strong experience in both 2D and 3D game art.
Experience implementing art assets in Unity.
Understanding of mobile optimization, composition, readability and visual hierarchy.
Experience working on mobile games.
Experience with Hybrid Casual, Casual or Hypercasual games is a plus.
Experience using AI tools in the creative workflow, or willingness to adopt them.
Experience taking games or features from prototype to production.
Ability to work independently and iterate quickly.
Benefits
Fully remote work.
High level of creative freedom, ownership and autonomy.
Opportunity to work across 2D, 3D and Unity.
Opportunity to participate in new game projects from the earliest prototype stages.